Lectures
Digital Media lab – Imperial College –
We went to see in person Imperial College VR both and development.
Imperial college does not have a proper couse regarding VR, but the technitians there cooperate with students ex. from medical school, to make simulation of surgeons, training and general information using tools such as VR, AR and 360 films. We had the pleasure to go see and try what they have developed. we have been shown a VR training to first aid . it consisted in a simulation based in a room where there where many 3d mdels of people on the floor and you had to check they blood pressure, if they where breathing by getting close to them, you would hear the breath and then follow the instructions to reanimate them.
I liked this project because it used interesting interactions, based on sound and also the idea is really practical and useful for medical training.
we also tried google glasses where the team made a covid 19 experience, where you could see the hologram of a sick person and understand if it was because of covid or not based on the simptoms.
it was my first time trying out the google glasses and I honestly really liked them, the fact that everything displayed is like an hologram and that you are still able to see you surroundings made me feel both immersed and focused on what I was assisting and present with the reality.
Cory Allen on Scatter
Cory Allen is one of the founders of Scatter an award winning volumetric filmmaking studio based in New York.
Scatter coined the term “volumetric filmmaking” to define the medium of our VR productions, the landscape of emerging creative tools, and the possibilities co-imagined with our community.
they started using Unity and Oculus DK1 and improved alog the years to creating Depthkit , a creative software tool, at the heart of our volumetric filmmaking projects, where real people and true-to-life performances can be placed in interactive 3D worlds. Depthkit has grown to a product suite including the highest resolution portable volumetric capture solution on the market. Depthkit is the one tool that has unlocked the world of interactive 3D content creation for the broader filmmaking community, building the next generation of creative technology skills, no code required.
Phoenix Perry on Interact ML
InteractML brings machine learning visual scripting to Unity, empowering game creators to develop novel gameplay mechanics and control schemes without writing code. You can create ML models by joining nodes together and visualize in real-time the data from an Unity scene in the graph.
Interactive machine learning (IML) is a subfield of artificial intelligence (AI) research where users, generally non-experts, can quickly create and test ML models. These models can learn input/outputs from real-time data through human/computer examples (i.e. when the user moves his arms up-down the character swims upwards).
node based visual scripting for designing movement interaction in unity, moving the controllers/ hand tracking/ face traking (for AR) and body tracking to trigger events in the environment
Can’t wait until this gets released oficially, it has a lot of interesting interactions, really simple and the movements chosen are related to what they trigger, which I found it really smart, for example doing circle with the hands or curves it triggers water from solid to liquid state which I think works really nice.