First steps developing the AR App:
I have started by opening a new Unity project for ARCore and automatically downloading the new AR Foundation plugin, and adding to the scene the AR Camera and AR session. The first mechanic I wanted to test was the image tracking, which will allow to make a 3d object appear out of the stickers.


To do so I needed the reference Image Library to upload all the target images, and then I added a Place Tracked Images Script to add multiple prefabs and match them to specific target images.
Outcome:



Now that the mechanics of Image tracking is working I will change the stating prefabs into dynamic particle systems and add sound when they appear.